
.This was first created buy using a Chamfer Cylinder
.Next I converted It to editible poly
.Then I applied "Edit Mesh Modifier" and selected "Vertex"
.Next I selected the centre vertex on the top of the "cell" and selected "Edit Geometry"
.I then Chamferd the centre point
.I then follow the same routine for the bottom vertex
.Next I applied the "Noise" Modifier to create a more uneven less perfect shape
Once I had got 1 "Cell" I decided to try out a new technique I learnt using the "Plain" tool, I created a large work surface to experiment on, after about an hour (still new to it) I came up with this:-

This was my first idea for a 3D stamp my next idea will will hope to move up the evolutionary scale and model smaller creatures or insects and finaly creating a large animal or using this plain technique create a "scene" to do with nature
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